[COLLEGE WORK] UDK LEVEL DESIGN

This level was made in Unreal Development Kit entirely by me in college, using assets provided by the UDK content browser. While working on this I wrote the story, drew the story-boards, created level layouts and set areas where combat would take place and finally created and scripted the level in UDK.

The story is set in the distant future and begins with the protagonist's spaceship crash landing on an undiscovered alien planet (Influenced by Unreal's opening). Upon exploring for a bit, the player finds the native alien race is being dominated by an invading alien species.

This is the first level of that story and has the player starting from his crashed spaceship, meeting a friendly native, fighting hostile guards and planting explosives to escape to the train station.






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